How to Customize Your Humanitz Server Configuration
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This guide will show you how to configure your Humanitz server.
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Accessing the Configuration File
1. Log in to your Citadel Servers Game Panel and stop your server.
2. Navigate to the Configuration Files section in your game panel, then click the text editor of your game server settings.
3. Modify the desired settings.
4. After making the changes, save the configuration file and then test your server.
Note: HumanitZ server settings cannot be modified through the in-game server settings menu. Changes must be made directly through the configuration file.
Basic Server Settings
| Setting |
Description |
| ServerName |
The name displayed in the server browser. |
| Password |
Password required to join the server. |
| AdminPassword |
Password used for administrator access. |
| SaveIntervalSec |
Interval in seconds between automatic world saves. |
Gameplay Settings
| Setting |
Description |
| PermaDeath |
Enables or disables permanent character death. |
| OnDeath |
Controls which items are lost when a player dies. |
| PVP |
Enables or disables player-versus-player combat. |
| ClearInfection |
Determines whether infection is removed after death. |
| EagleEye |
Allows players to view grouped allies on the map. |
| AirDrop |
Enables or disables airdrop events. |
| AirDropInterval |
Number of days between airdrop events. |
| WeaponBreak |
Controls whether weapons break at 0% durability. |
Loot Settings
| Setting |
Description |
| LootRespawn |
Enables or disables loot respawning. |
| LootRespawnTimer |
Time in minutes before loot respawns. |
| PickupRespawnTimer |
Time in minutes before ground loot respawns. |
| LootRarity |
Controls overall loot abundance and quality. |
Loot Rarity Values
| Value |
Setting |
| 0 |
Scarce |
| 1 |
Low |
| 2 |
Default |
| 3 |
Plentiful |
| 4 |
Abundant |
Zombie & NPC Settings
| Setting |
Description |
| ZombieDiffHealth |
Zombie health difficulty. |
| ZombieDiffSpeed |
Zombie speed difficulty. |
| ZombieDiffDamage |
Zombie damage difficulty. |
| HumanDifficulty |
Human NPC difficulty. |
| ZombieAmountMulti |
Multiplier for zombie population. |
| HumanAmountMulti |
Multiplier for human NPC population. |
| ZombieDogMulti |
Multiplier for zombie dog population. |
| ZombieRespawnTimer |
Zombie respawn time in minutes. |
| HumanRespawnTimer |
Human NPC respawn time in minutes. |
| AnimalRespawnTimer |
Animal respawn time in minutes. |
Difficulty Values
| Value |
Difficulty |
| 0 |
Very Easy |
| 1 |
Easy |
| 2 |
Default |
| 3 |
Hard |
| 4 |
Very Hard |
| 5 |
Nightmare |
World Settings
| Setting |
Description |
| StartingSeason |
Starting season for a new world. |
| DaysPerSeason |
Number of in-game days per season. |
| DayDur |
Length of daytime in minutes. |
| NightDur |
Length of nighttime in minutes. |
Season Values
| Value |
Season |
| 0 |
Autumn/Fall |
| 1 |
Winter |
| 2 |
Spring |
| 3 |
Summer |
Survival Settings
| Setting |
Description |
| VitalDrain |
Enables or disables hunger and thirst mechanics. |
| DogEnabled |
Enables friendly dog spawns. |
| DogNum |
Number of friendly dogs that can spawn. |
| RecruitDog |
Allows players to recruit friendly dogs. |
Building Settings
| Setting |
Description |
| BuildingHealth |
Multiplier for structure durability. |
| CompanionHealth |
Multiplier for companion health. |
| CompanionDmg |
Multiplier for companion damage. |
| AllowDismantle |
Allows players to dismantle their own structures. |
| AllowHouseDismantle |
Allows dismantling of world objects. |
| Territory |
Enables territory claiming. |
| Decay |
Structure decay timer in seconds. |
| PickupCleanup |
Time before dropped items are removed. |
| FakeBuildingCleanup |
Time before unclaimed structures are removed. |
For additional configuration options and reference values, consult the game's configuration file comments or test changes incrementally to ensure server stability.
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