This guide will show you how to create a custom world in your Don't Starve Together server.
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1. First of all, login to your game panel and navigate to your Don't Starve Together server. Make sure that the server isn't running by pressing the "Stop" button.
2. Next, go to the File Manager section in the game panel.
3. Next, navigate to ServerFiles > DoNotStarveTogether > Server > Master
.
Right click on the saves folder and press Delete.
NOTE: If this is a Caves server, you'll instead want to navigate to ServerFiles > DoNotStarveTogether > Server > Caves
,
and delete the saves folder there. If you have both an overworld/forest (master) server as well as a caves (slave)
server that are synced to each other, you'll need to delete the saves folder on both of these servers.
return {
override_enabled = true,
preset = SURVIVAL_TOGETHER, -- "SURVIVAL_TOGETHER", "MOD_MISSING", "SURVIVAL_TOGETHER_CLASSIC", "SURVIVAL_DEFAULT_PLUS", "COMPLETE_DARKNESS", "DST_CAVE", "DST_CAVE_PLUS"
overrides = {
-- MISC
task_set = "default", -- "classic", "default", "cave_default"
start_location = "default", -- "caves", "default", "plus", "darkness"
world_size = "medium", -- "small", "medium", "default", "huge"
branching = "default", -- "never", "least", "default", "most"
loop = "default", -- "never", "default", "always"
autumn = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
winter = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
spring = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
summer = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
season_start = "default", -- "default", "winter", "spring", "summer", "autumnorspring", "winterorsummer", "random"
day = "default", -- "default", "longday", "longdusk", "longnight", "noday", "nodusk", "nonight", "onlyday", "onlydusk", "onlynight"
weather = "default", -- "never", "rare", "default", "often", "always"
earthquakes = "default", -- "never", "rare", "default", "often", "always"
lightning = "default", -- "never", "rare", "default", "often", "always"
frograin = "default", -- "never", "rare", "default", "often", "always"
wildfires = "default", -- "never", "rare", "default", "often", "always"
touchstone = "default", -- "never", "rare", "default", "often", "always"
regrowth = "default", -- "veryslow", "slow", "default", "fast", "veryfast"
cavelight = "default", -- "veryslow", "slow", "default", "fast", "veryfast"
boons = "default", -- "never", "rare", "default", "often", "always"
prefabswaps_start = "default", -- "classic", "default", "highly random"
prefabswaps = "default", -- "default", "none", "few", "normal", "many", "max"
-- RESOURCES
flowers = "default", -- "never", "rare", "default", "often", "always"
grass = "default", -- "never", "rare", "default", "often", "always"
sapling = "default", -- "never", "rare", "default", "often", "always"
marshbush = "default", -- "never", "rare", "default", "often", "always"
tumbleweed = "default", -- "never", "rare", "default", "often", "always"
reeds = "default", -- "never", "rare", "default", "often", "always"
trees = "default", -- "never", "rare", "default", "often", "always"
flint = "default", -- "never", "rare", "default", "often", "always"
rock = "default", -- "never", "rare", "default", "often", "always"
rock_ice = "default", -- "never", "rare", "default", "often", "always"
meteorspawner = "default", -- "never", "rare", "default", "often", "always"
meteorshowers = "default", -- "never", "rare", "default", "often", "always"
mushtree = "default", -- "never", "rare", "default", "often", "always"
fern = "default", -- "never", "rare", "default", "often", "always"
flower_cave = "default", -- "never", "rare", "default", "often", "always"
wormlights = "default", -- "never", "rare", "default", "often", "always"
-- UNPREPARED
berrybush = "default", -- "never", "rare", "default", "often", "always"
carrot = "default", -- "never", "rare", "default", "often", "always"
mushroom = "default", -- "never", "rare", "default", "often", "always"
cactus = "default", -- "never", "rare", "default", "often", "always"
banana = "default", -- "never", "rare", "default", "often", "always"
lichen = "default", -- "never", "rare", "default", "often", "always"
-- ANIMALS
rabbits = "default", -- "never", "rare", "default", "often", "always"
moles = "default", -- "never", "rare", "default", "often", "always"
butterfly = "default", -- "never", "rare", "default", "often", "always"
birds = "default", -- "never", "rare", "default", "often", "always"
buzzard = "default", -- "never", "rare", "default", "often", "always"
catcoon = "default", -- "never", "rare", "default", "often", "always"
perd = "default", -- "never", "rare", "default", "often", "always"
pigs = "default", -- "never", "rare", "default", "often", "always"
lightninggoat = "default", -- "never", "rare", "default", "often", "always"
beefalo = "default", -- "never", "rare", "default", "often", "always"
beefaloheat = "default", -- "never", "rare", "default", "often", "always"
hunt = "default", -- "never", "rare", "default", "often", "always"
alternatehunt = "default", -- "never", "rare", "default", "often", "always"
penguins = "default", -- "never", "rare", "default", "often", "always"
cave_ponds = "default", -- "never", "rare", "default", "often", "always"
ponds = "default", -- "never", "rare", "default", "often", "always"
bees = "default", -- "never", "rare", "default", "often", "always"
angrybees = "default", -- "never", "rare", "default", "often", "always"
tallbirds = "default", -- "never", "rare", "default", "often", "always"
slurper = "default", -- "never", "rare", "default", "often", "always"
bunnymen = "default", -- "never", "rare", "default", "often", "always"
slurtles = "default", -- "never", "rare", "default", "often", "always"
rocky = "default", -- "never", "rare", "default", "often", "always"
monkey = "default", -- "never", "rare", "default", "often", "always"
-- MONSTERS
spiders = "default", -- "never", "rare", "default", "often", "always"
cave_spiders = "default", -- "never", "rare", "default", "often", "always"
hounds = "default", -- "never", "rare", "default", "often", "always"
houndmound = "default", -- "never", "rare", "default", "often", "always"
merm = "default", -- "never", "rare", "default", "often", "always"
tentacles = "default", -- "never", "rare", "default", "often", "always"
chess = "default", -- "never", "rare", "default", "often", "always"
lureplants = "default", -- "never", "rare", "default", "often", "always"
walrus = "default", -- "never", "rare", "default", "often", "always"
liefs = "default", -- "never", "rare", "default", "often", "always"
deciduousmonster = "default", -- "never", "rare", "default", "often", "always"
krampus = "default", -- "never", "rare", "default", "often", "always"
bearger = "rare", -- "never", "rare", "default", "often", "always"
deerclops = "rare", -- "never", "rare", "default", "often", "always"
goosemoose = "rare", -- "never", "rare", "default", "often", "always"
dragonfly = "rare", -- "never", "rare", "default", "often", "always"
bats = "default", -- "never", "rare", "default", "often", "always"
fissure = "default", -- "never", "rare", "default", "often", "always"
worms = "default", -- "never", "rare", "default", "often", "always"
},
}
6. Head back to your Game Panel (click this link for easy access) and Start your server.
7. A new world should be generated in your Don't Starve Together server. Connect to your game server and have fun playing!
(note the top line and stated worldgen line)
[00:00:02]: Loaded and applied world gen overrides from ../worldgenoverride.lua
[00:00:02]: WorldSim::SimThread::SimThread()
[00:00:02]: WorldSim::SimThread::SimThread() complete
[00:00:02]: THREAD - started 'WorldSim' (2876)
[00:00:02]: WorldSim::SimThread::Main()
[00:00:02]: DoLuaFile scripts/worldgen_main.lua
[00:00:02]: ModIndex: Load sequence finished successfully.
[00:00:02]: Reset() returning
[00:00:02]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:02]: DLC enabled : false
[00:00:02]: scripts/worldgen_main.lua(77,1) running worldgen_main.lua
[00:00:02]: scripts/worldgen_main.lua(79,1) SEED = 1430519763
[00:00:02]: scripts/worldgen_main.lua(456,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
[00:00:02]: scripts/worldgen_main.lua(464,1) WORLDGEN LEVEL ID: 1
[00:00:02]: scripts/worldgen_main.lua(471,1)
#######
#
# Generating Normal Mode Together Forever Level
#
#######
[00:00:02]: Creating story...
[00:00:02]: LinkNodesByKeys
[00:00:02]: Baking map... 350
[WorldSimActual::GenerateVoronoiMap]
GenerateVoronoiMap 1:
[ ]=
[AddEmptyNodes]
GenerateVoronoiMap 100:
[ ]====================================================================================================
[WorldSimActual::GenerateVoronoiMap] complete [success]
[WorldSimActual::ConvertToTileMap]
[ConvertToTileMap]
[WorldSimActual::ConvertToTileMap] complete
[WorldSimActual::SeparateIslands]
[SeparateIslands]
[WorldSimActual::SeparateIslands] complete
[WorldSimActual::ForceConnectivity]
[GenerateLandmasses]
[00:00:04]: Map Baked!
[MergeConnectedLandmasses] 1
[ForceConnectivity]
[ForceValid]
[WorldSimActual::ForceConnectivity] complete
[WorldSimActual::DrawRoads]
[DrawRoads]
[WorldSimActual::DrawRoads] complete
Frequently Asked Questions (FAQ)
Did you follow the steps exactly and delete you're save folder first?
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