
A step-by-step guide for players on how to launch Kenshi through the multiplayer injector, connect to a server using the in-game menu, and interact with other players. It covers movement sync, combat, chat, and basic disconnect/reconnect behavior to help you get started quickly in multiplayer.
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Run KenshiMP.Injector.exe. It modifies Plugins_x64.cfg and launches Kenshi. Load your save or start a new game.
Once the game loads, you will see the KENSHI ONLINE status bar at the top-center of the screen. The debug/loading log panel on the right side shows initialization progress.
Press F1 to open the multiplayer menu. It has three tabs:
Quick Connect — Enter a server IP and port, then click Connect
Server Browser — Browse servers registered with the master server. Click REFRESH to query the master server. Click a server row to select it, then JOIN
Settings — Set your player name, default server address, toggle auto-connect
After connecting:
The menu closes automatically
The status bar updates to show: your name, player count, remote entity count, and ping
Other players' characters spawn into your world
Your characters are broadcast to other players
Move normally — your character positions are synced to all players every 50ms
Fight — combat is server-authoritative; damage is calculated on the server and broadcast
Chat — press Enter to open chat, type a message, press Enter to send
Commands — type /help in chat for the full command list
Press F1 to open the menu, or type /disconnect in chat. Remote characters are teleported underground and cleaned up. If auto-connect is enabled, the client will attempt to reconnect after 2 seconds.
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