This article intends to show you how to become a GM on your server.
To get started with configuring your server, first, access the Game Control Panel.
Before you edit any values with your server, Stop your server first.
Your server is stopped.
You have created the character you want to use.
Next, click the "Player Editor" icon in the control panel.
Enter in your character name, make sure the casing is correct, by default Wurm names become lowercase for everything but the first character.
For example. JiMMy would be saved as Jimmy.
Next, enter the GM level you want.
You have 5 tiers you can assign as Gm's (1-5) with varying abilities.
Tier 1 (HERO) has limited abilities and can mostly move around invisible and teleport but not see character details or affect anything. They can be given a wand of teleportation to move around with.
Tier 2 (GM) is your normal GM. Tier 2 and above can set players as CA or CM, move players, ban players, lookup player information etc.
Tier 3 (High God) was never really used in WO and i can't say off the top of my head what it does extra (if anything) right now.
Tier 4 (arch gm) is when you can spawn items, set skills as a gm and have functions to shut down the server etc. Arch gm's cannot be seen by normal gm's when invisible. Arch gm also has an ebony wand in addition to the ivory one a gm uses. Arch gm's in WO usually have a mission ruler as well.
Tier 5 (implementor) is what DEV's in WO have, very little difference to an arch gm
We recommend having two characters, one that's tier 4\5 for admin work only and one that's tier 2\1.
playing as tier 4\5 can make your Wurm experience as a player less enjoyable as you can mine\chop do stuff with one click and animals will ignore you.
Please see this thread on WO for further GM information and discussion